SOLIDEDIT command
Edits 3D solids and 2D regions.
Icons:
描述(D)
Edits the faces, edges, and bodies of 3D solids and 2D regions.
Options within the command
- 面
- Edit a face.
- 拉伸(E)
- Extrudes the selected face or region.
- 指定挤出高度
- Specify a distance.
- 路径
- Specifies the entity for defining the extrusion shape and direction.
- 指定挤出的锥形角度
- Specify an angle.
- 移动(M)
- Moves the selected face.
- 矢量
- Specifies the displacement through a vector measured from the origin (0,0,0) to the cursor’s pick point.
- 旋转(R)
- Slants the selected face about an axis.
- Specify the rotation angle
- Specify an angle.
- 偏移(O)
- Extends the selected face.
- 指定偏移距离
- Specify a distance.
- 锥形
- Tapers (slants) the selected face.
- 删除
- Deletes the selected face and then repairs the model.
- 复制
- Copies faces. Selected faces turn into regions.
- 颜色
- Changes the color of the selected face.
- 撤销(U)
- Undoes the last editing operation.
- 退出
- Returns to the previous prompt.
- 边(E)
- Edits an edge.
- 复制
- Copies the selected edge and turns it into a line.
- 体
- Edits the body of a 3D solid.
- 压印
- Imprints 2D onto 3D solids. The 2D entity must lie on, or intersect, one of the 3D solid’s faces.
- 分离
- Separates disjointed 3D solids.
- 薄壳
- Turns the 3D solid into a hollow entity (shelled).
- Enter shell offset distance
- Specify a distance.
- 清除
- cleans the 3D solid.
- 检查
- Reports on the 3D solid.