Modifying commands overview

Icon Command Description
3DARRAY Creates multiple copies of entities in three dimensions. Entities are arrayed in a three-dimensional rectangular (rows, columns and levels) pattern or a two-dimensional polar (circular) pattern in three-dimensional space.
ALIGN Aligns selected entities with other entities in three-dimensional space.
ARRAY Creates 2D and 3D arrays of entities in rectangular or polar patterns, or along a path.
ARRAYCLASSIC Creates multiple copies of entities in one of two symmetrical patterns: rectangular (rows and columns) or polar (circular).
ARRAYPATH Associatively distributes entity copies evenly along a path into multiple rows, and levels.

ARRAYPOLAR Associatively distributes entity copies evenly in a circular pattern about a center point or axis of rotation, using multiple rows, and levels.
ARRAYRECT Associatively distributes copies of entities into any number of rows, columns, and levels.
BREAK Splits an entity into two entities.
CHAMFER Creates chamfers at intersections of linear entities, defined by two lengths, or a length and an angle.
CHANGE Changes the properties of entities, through the Command line. This command has largely been superseded by the Properties panel.
COPY Draws duplicates of the selected entities.
COPYGUIDED After selecting the entities, their relation to their reference curves will automatically guide you to inserting the copy in similar locations.
DIVIDE Places markers (points or blocks) along a selected entity. The markers evenly divide the entity into the specified number of equal parts.
EXPLODE Reduces complex entities to simpler ones, such as blocks into constituent parts, or polylines into lines and arcs.
EXTEND Lengthens lines, arcs, polylines or rays to meet another entity.
FILLET Fillets intersections; joins intersecting lines with an arc of any suitable radius.
FLATTEN Projects 2D and 3D entities onto the XY-plane of the current view.
HATCHEDIT Edits hatches and gradient fills in a dialog box.
JOIN Joins lines, lightweight and old-style 2D polylines, 3D polylines, arcs, elliptical arcs, polyarcs, splines, and helices at their common endpoints.
LENGTHEN Changes the length of a line, polyline, freehand entity or arc.
MANIPULATE Launches the Manipulator widget; rotates, moves, mirrors and scales entities. Keep the Ctrl key pressed while starting an action to manipulate a copy of the selected entities.
MEASURE Divides a selected entity into segments by placing markers (points or blocks) at specified intervals along its length or circumference.
MIRROR Moves or copies the reflected image of selected entities about a line.
MIRROR3D Moves or copies the reflected image of entities about a plane.
MOVE Moves entities to another location in the same drawing.
MOVEGUIDED After selecting the entities, their relation to their reference curves will automatically guide you to moving the entities in a similar location.
OFFSET Creates a parallel or offset copy of linear entities.
OVERKILL Deletes duplicate entities and overlapping lines, arcs, and polylines, and unifies partly overlapping or contiguous ones; optionally moves duplicates to a dedicated layer.

Combines duplicate blocks; optionally purges duplicate block definitions.

PEDIT Edits a two-dimensional or three-dimensional polyline, or a polygon mesh.
PROPERTIES Opens the BricsCAD Properties panel.
ROTATE Rotates entities around a specified point.
ROTATE3D Rotates entities around an axis.
SCALE Changes the scale of existing entities, either enlarging them or reducing them proportionately in X, Y, and Z directions.
SIMPLIFY Reduces the number of vertices of polylines and hatch boundaries without changing their general shape. Simplified entities are easier to manipulate and can significantly reduce file size.
SPLINEDIT Edits a two-dimensional or three-dimensional spline.
STRETCH Moves a portion of a drawing while retaining connections to other parts of the drawing.
TRIM Erases the portions of selected entities that cross a specified boundary.