Assembly Design Commands and Tools

Commands

Table 1. Assembly Design Commands
Icon Command Description
BMNEW Create a new mechanical component as a new drawing file.
BMMECH Convert the current drawing into a mechanical main component.
BMINSERT Insert an existing mechanical component into the current drawing.
BMINSERT Insert an existing mechanical component into the current drawing with automatic resizing of the new part and connecting it to the parent part.
BMHARDWARE Open the Components Panel with the Standard Mechanical Components
BMFORM Create a new mechanical component and insert it into the current drawing.
BMCONNECT Connect 2 Piping standard parts by creation of 3D constraints between their connection entities.
BMREPLACE Replace a component insert.
BMLOCALIZE Switch external components to local components.
BMEXTERNALIZE Switch local components to external components.
BMOPEN Open the source drawing of an external mechanical component.
BMOPENCOPY Open a copy of a component insert as a new drawing.
BMDISSOLVE Dissolve a mechanical component inserted into the current drawing.
BMLINK Change target 3D solids of component-based features.
BMUNLINK Break the connection between a component insert (e.g. a Window) and a 3D solid (e.g. a Wall) retaining the opening.
BMHIDE Hide a mechanical component or subcomponent in the current drawing.
BMSHOW Show a previously hidden mechanical component or subcomponent in the current drawing.
BMVSTYLE Apply a visual style to a mechanical component.
BMBALLOON Create associative balloon entities for assembly components in Model Space and for their generated views in a Paper Space layout.
BMBALLOON Allow automatic placement of associative balloons on all components in a particular drawing view in a Paper Space layout.
BMBOM Insert the Bill-of-Materials (BOM) table in the current drawing.
BMMASSPROP Compute mass properties for the current model using densities assigned to its components.
BMUPDATE Reload all referenced components from external files and update BOM tables.
BMUPDATE Reload all selected referenced components from external files and update BOM tables.
BMEXPLODE Create an exploded representation for an assembly by moving components to make them all visible, store it in a new block, and insert the block in Model Space.
BMEXPLODEMOVE Move selected parts to form an exploded representation in a given direction, taking into account possible physical collisions between components (similar to the Linear option of the BMEXPLODE command).
BMTRAILINGLINES Create all necessary trailing lines for the selected parts.
MECHANICALBROWSEROPEN Display the Mechanical Browser.
PARAMETERSPANELOPEN Display the Parameters Manager.
BMDEPENDENCIES List all files in the command window, containing component definitions inserted in the assembly.
BMRECOVER Recover a broken mechanical structure.
BMUNMECH Convert the current mechanical component into a plain drawing.
BMXCONVERT Convert X-Hardware solids in the current drawing into mechanical components.

Tools

You can use the following tools to work with mechanical components:
  1. On the Assembly toolbars:
    • Assembly

    • Assembly Insert

    • Assembly Explode

    • Assembly Visualization

  2. In the Assembly menu (Mechanical Workspace only):

  3. On the Assembly tab of the Mechanical Workspace Ribbon:

    Tools