CROSSHAIRDRAWMODE system variable

十字光标渲染模式

Specifies the way the mouse cursor is rendered while inside the drawing window (crosshair, pickbox, etc.). If the value of CROSSHAIRDRAWMODE is 0, the crosshair is always rendered at window toolkit level. The sub-items enable a rendered cursor depending on visual style.

  • In 2dwireframe, render the crosshair in OpengGL. Attempts to eliminate cursor duplicates or flickering, which may happen using the window toolkit.
  • In RedSDK visual styles, render the crosshair by RedSDK. Rendering the cursor by RedSDK tends to be faster, but some old systems might not support it.

BricsCAD only

Type:

Short

Saved in:

Registry

Range:

0 to 3

Default value:

0 (Mac & Linux)

2 (Windows)

Possible values:

0: Always render crosshair at window toolkit level

1: 用 OpengGL 渲染十字光标,用于 2D 图形

2: 用 RedSDK 渲染十字光标,用于 3D 图形