Assembly Design Commands and Tools
Commands
| Icon | Command | Description | 
|---|---|---|
|  | BMNEW | Create a new mechanical component as a new drawing file. | 
|  | BMMECH | Convert the current drawing into a mechanical main component. | 
|  | BMINSERT | Insert an existing mechanical component into the current drawing. | 
|  | BMINSERT | Insert an existing mechanical component into the current drawing with automatic resizing of the new part and connecting it to the parent part. | 
|  | BMHARDWARE | Open the Library panel. | 
|  | BMFORM | Create a new mechanical component and insert it into the current drawing. | 
|  | BMCONNECT | Connect 2 Piping standard parts by creation of 3D constraints between their connection entities. | 
|  | BMREPLACE | Replace a component insert. | 
|  | BMLOCALIZE | Switch external components to local components. | 
|  | BMEXTERNALIZE | Switch local components to external components. | 
|  | BMOPEN | Open the source drawing of an external mechanical component. | 
|  | BMOPENCOPY | Open a copy of a component insert as a new drawing. | 
|  | BMDISSOLVE | Dissolve a mechanical component inserted into the current drawing. | 
|  | BMLINK | Change target 3D solids of component-based features. | 
|  | BMUNLINK | Break the connection between a component insert (e.g. a Window) and a 3D solid (e.g. a Wall) retaining the opening. | 
|  | BMHIDE | Hide a mechanical component or subcomponent in the current drawing. | 
|  | BMSHOW | Show a previously hidden mechanical component or subcomponent in the current drawing. | 
|  | BMVSTYLE | Apply a visual style to a mechanical component. | 
|  | BMBALLOON | Create associative balloon entities for assembly components in Model Space and for their generated views in a Paper Space layout. | 
|  | BMBALLOON | Allow automatic placement of associative balloons on all components in a particular drawing view in a Paper Space layout. | 
|  | BMBOM | Insert the Bill-of-Materials (BOM) table in the current drawing. | 
|  | BMMASSPROP | Compute mass properties for the current model using densities assigned to its components. | 
|  | BMUPDATE | Reload all referenced components from external files and update BOM tables. | 
|  | BMUPDATE | Reload all selected referenced components from external files and update BOM tables. | 
|  | BMEXPLODE | Create an exploded representation for an assembly by moving components to make them all visible, store it in a new block, and insert the block in Model Space. | 
|  | BMEXPLODEMOVE | Move selected parts to form an exploded representation in a given direction, taking into account possible physical collisions between components (similar to the Linear option of the BMEXPLODE command). | 
|  | BMTRAILINGLINES | Create all necessary trailing lines for the selected parts. | 
|  | MECHANICALBROWSEROPEN | Display the Mechanical Browser panel. | 
|  | PARAMETERSPANELOPEN | Display the Parameters Manager panel. | 
|  | BMDEPENDENCIES | List all files in the command window, containing component definitions inserted in the assembly. | 
|  | BMRECOVER | Recover a broken mechanical structure. | 
|  | BMUNMECH | Convert the current mechanical component into a plain drawing. | 
| BMXCONVERT | Convert X-Hardware solids in the current drawing into mechanical components. | 
Tools
You can use the following tools to work with mechanical components:
- On the Assembly toolbars:- 
Assembly   
- 
Assembly Insert   
- 
Assembly Explode   
- 
Assembly Visualization   
 
- 
- 
In the Assembly menu (Mechanical Workspace only):   
- 
On the Assembly tab of the Mechanical Workspace Ribbon:   Tools   

