BIMATTACHSPATIALLOCATION command
Attaches or removes a spatial location to/from a selection of entities.

Icon:
Method
Run the command and choose one of the location numbers or choose to attach or unattach locations.
Options within the command
- Auto attach locations
- Allows you to automatically assign a spatial location. If necessary, new building(s) and stories are created in the Spatial Locations Manager dialog box.
Note:
- When creating new buildings, the DEFAULTSTORYNAMINGSCHEME system variable defines the naming and numbering of the spatial elements. You can access this info in the Spatial Locations Manager dialog box.
- When adding new stories to an existing building, the Story Naming Scheme property of the building overrides the value of the DEFAULTSTORYNAMINGSCHEME system variable.
- With the Story Bar open (STORYBAR system variable is set to 1 or 2), you can easily switch between the defined floors in Top View Mode to start creating walls.
- Unattach current location
- Allows you to remove the current spatial location from a selection set (including the Space property).
- Select space
- Allows you to assign a space to a selection of entities by first selecting the entities and then the space to be assigned.
Note: Assigning a Space property to a building element overrides the element's Story and Building properties with those of the space.