FILLET command
Fillets intersections; joins intersecting lines with an arc of any suitable radius.

Icon:
Alias: F
Description
Sets a radius value for fillet between two entities.
The entities could be:
- Lines, including parallel lines
- 2D polylines, excluding parallel polylines
- All edges of a selected 3D solid
- Rays, including parallel rays
- Infinite lines, including parallel infinite lines
- Arcs
Note:
- Press and hold the Shift key when select the second entity to create a corner (radius = 0). The selected entities are extended or trimmed at the intersection point. The selected part of the entities is kept.
- If the second entity is parallel to the first entity, the entities are connected by a semicircle. If the parallel entities are not of equal length, then the second entity is extended or trimmed when the Trim option in the Command line is set to Trim (TRIMMODE system variable = 1).
Options within the command
- fillet Settings
- Displays the Chamfer/Fillet section in the Settings dialog box.
- Polyline
- Fillets all vertices of a polyline.
- sOlid
- Fillets all edges of a selected 3D solid.
- Radius
- Toggles edge mode.
- Trim
- Sets the trim mode for chamfers and fillets.
- Trim
- Trims or extends the selected entities.
- No trim
- Creates the chamfer or fillet, but leaves the selected entities unchanged.
Note: No new chamfer or fillet entities will be created when the TRIMMODE and FILLETRAD system variables are set to 0.
- Undo
- Undoes the last fillet when in Multiple mode.
- Multiple
- Creates additional fillets using the same settings without having to restart the command.