CROSSHAIRDRAWMODE system variable

Crosshair rendering mode

Controls the way the mouse cursor is rendered while inside the drawing window (crosshair, pickbox, etc.) for 3D visualization. Rendering by RedSDK will be faster, but some old systems might not support rendering by RedSDK.

  • In 2dwireframe, render the crosshair in OpengGL. Attempts to eliminate cursor duplicates or flickering, which may happen using the window toolkit.
  • In RedSDK visual styles, render the crosshair by RedSDK. Rendering the cursor by RedSDK tends to be faster, but some old systems might not support it.

BricsCAD only

Type:

Short

Saved in:

Registry

Range:

0 to 3

Default value:

3 (macOS & Linux)

2 (Windows)

Possible values:

0: Always render crosshair at window toolkit level

1: Render crosshair in OpenGL, for 2d drawings

2: Render crosshair by RedSDK, for 3d drawings