Command: CHANGE
The Change command lets you change the insertion point and orientation of texts and block inserts.
The Properties option of the command can also change the layer, line type, line type scale, line weight, etc. but the BricsCAD Properties bar is much more versatile to do such things.
To change text entities
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Type change in the command bar, then press Enter.
You are prompted: Select entities to change: -
Select the text entities, then right click or press Enter.
You are prompted: Change: Entities/Properties/<Change point>: -
Right click or press Enter to accept the default option.
You are prompted: New point for text, or Enter for no change:
The first text entity is attached to the cursor. -
Specify the new insertion point for the text or right click to accept the current location.
You are prompted: New text style <current style>: -
Type a new text style and press Enter or right click to keep the current style.
You are prompted: New height <current height>: -
Type a new height and press Enter or right click to keep the current height.
You are prompted: New rotation angle <current angle>: -
Type a new angle and press Enter or right click to keep the current angle.
You are prompted: New text <current text>: -
Type the new text and press Enter or right click to keep the current text.
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(option) If multiple text entities were selected in step 2, steps 3 through 8 are repeated for each text.
NOTE |
The Change command cannot change Multi-Line text (Mtext) entities. |
To relocate blocks
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Type change in the command bar, then press Enter.
You are prompted: Select entities to change: -
Select the blocks, then right click or press Enter.
You are prompted: Change: Entities/Properties/<Change point>: -
Right click or press Enter to accept the default option.
You are prompted: New point for block, or Enter for no change:
The first block is attached to the cursor. -
Specify the new insertion point or right click to accept the current orientation.
You are prompted: New rotation angle <current angle>: -
Do one of the following:
- Right click to accept the current rotation angle.
- Type a new rotation angle in the command bar, then press Enter.
- Click to specify the new rotation angle graphically.
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(option) If multiple blocs were selected in step 2, steps 3 through 5 are repeated for each block.