Toggles the 3D vertex entity snap. Snaps to the closest vertex of a 3d entity.
Accessing the Command
command bar: zvertex
toolbar: 3D Entity Snaps |
Displays no prompts in the command bar.
This command can be entered transparently during commands, but must be entered without the apostrophe prefix ( ' ).
If 3D snapping (Zvertex) is off the 2D snap (Endpoint) will still work on 3D objects. If 2D snapping is off then 3D snap (for endpoints)will not work on 2D objects, so the 3D snap is a '3D only' snap.
3dOsnap - sets the entity snap modes for 3D entities through the Settings dialog box.
-3dOsnap - toggles the entity snap modes for 3D entities at the command line.
OSnap - sets entity snaps through the Settings dialog box.
-OSnap - toggles entity snap modes at the command line .
Aperture - sizes the aperture cursor for entity snaps.
Endpoint - toggles endpoint entity snap; snaps to the ends of open entities, such as line, arcs, and open polylines and vertices of 3D solids.
Zcenter - toggles the 3D center entity snap. Snaps to the center of planar or curved 3d faces.
Zintersection - Toggles the 3D intersectionpoint snap. Snaps to the intersection of linear entities, edges and polar or entity snap tracking lines with faces.
Zknot - toggles the 3D knot entity snap. Snaps to a knot on a spline.
Zmidpoint - toggles the 3D midpoint snap. Snaps to the midpoint of a face edge.
Znearest - toggles the 3D nearest entity snap. Snaps to a point on the face of a 3D entity that is nearest to the cursor.
Znone - disables all 3d snap modes.
Zperpendicular - toggles the 3D perpendicular entity snap. Snaps to a point perpendicular to a face.