Toggles the 3D vertex entity snap, so that the cursor snaps to the closest vertex of a 3D entity.
Accessing the Command
command bar: zvertex
toolbar: 3D Entity Snaps |
- When used at the command prompt:
Displays no prompts in the command bar
- When used as a transparent toggle during another command:
Start of line: zve
Snap to vertex of: (Pick a point)
This command can be entered transparently during commands, but must be entered without the apostrophe prefix ( ' ).
Snap to vertex of
Move cursor near the vertex of the 3D solid which you want to snap. The program and displays a tooltip reading "3d Vertex".
A vertex is where two or more edges come together.
3dOsnap - sets the entity snap modes for 3D entities through the Settings dialog box.
-3dOsnap - toggles the entity snap modes for 3D entities at the command line.
OSnap - sets entity snaps through the Settings dialog box.
-OSnap - toggles entity snap modes at the command line .
Aperture - sizes the aperture cursor for entity snaps.
Endpoint - toggles endpoint entity snap; snaps to the ends of open entities, such as line, arcs, and open polylines and vertices of 3D solids.
Zcenter - toggles the 3D center entity snap. Snaps to the center of planar or curved 3d faces.
Zintersection - Toggles the 3D intersectionpoint snap. Snaps to the intersection of linear entities, edges and polar or entity snap tracking lines with faces.
Zknot - toggles the 3D knot entity snap. Snaps to a knot on a spline.
Zmidpoint - toggles the 3D midpoint snap. Snaps to the midpoint of a face edge.
Znearest - toggles the 3D nearest entity snap. Snaps to a point on the face of a 3D entity that is nearest to the cursor.
Znone - disables all 3d snap modes.
Zperpendicular - toggles the 3D perpendicular entity snap. Snaps to a point perpendicular to a face.