Draws basic 3D mesh entities, including boxes, cones, cylinders, dishes, domes, meshes, pyramids, spheres, tori, and wedges (short for "three dimensional").
Note: Separate commands are available for each type of entity, such as AI_Box for drawing mesh boxes.
Accessing the Command
command bar: 3d : 3d
Prompts you in the command bar:
[Wedge/Pyramid/Box/Cone/cyLinder/Sphere/DIsh/DOme/Torus/Mesh]: (Enter an option)
Command Options
Option |
Description |
Wedge |
Draws 3D wedges. See Ai_Wedge command. |
Pyramid |
Draws 3D pyramids. See Ai_Pyramid command. |
Box |
Draws 3D boxes. See Ai_Box command. |
Cone |
Draws 3D cones. See Ai_Cone command. |
cyLinder |
Draws 3D cylinders See Ai_Cylinder command. |
Sphere |
Draws 3D spheres. See Ai_Sphere command. |
DIsh |
Draws 3D dishes (bottom half of spheres). See Ai_Dish command. |
DOme |
Draws 3D domes (top half of spheres). See Ai_Dome command. |
Torus |
Draws 3D tori (donuts). See Ai_Torus command. |
Mesh |
Draws 3D meshes; prompts you: First of four corners for polygon mesh - (pick a point, or enter x,y,z coordinates.) Second corner - (pick a point, or enter x,y,z coordinates.) Third corner - (pick a point, or enter x,y,z coordinates.) Last corner for mesh - (pick a point, or enter x,y,z coordinates.) Number of divisions along primary axis (between 2 and 256) - (enter a number.) Number of divisions along secondary axis (between 2 and 256) - (enter a number.) |
Related Commands
Ai_Box - draws 3D boxes as mesh surfaces.
Ai_Cone - draws 3D cones as mesh surfaces.
Ai_Cylinder - draws 3D cylinders as mesh surfaces.
Ai_Dish - draws 3D dishes as mesh surfaces.
Ai_Dome - draws 3D domes as mesh surfaces.
Ai_EdgeSurf and EdgeSurf - draws edge-defined surfaces as mesh surfaces.
Ai_Pyramid - draws 3D pyramids as mesh surfaces.
RevSurf - draws revolved surfaces as mesh surfaces.
RuleSurf - draws ruled surfaces as mesh surfaces.
Ai_Sphere - draws 3D spheres as mesh surfaces.
TabSurf - draws tabulated surfaces as mesh surfaces.
Ai_Torus - draws 3D donuts as mesh surfaces.
Ai_Wedge - draws 3D wedges as mesh surfaces.