Converts 3D solids to polyface meshes.
Accessing the Command
command bar: 3dconvert
Prompts you in the command bar:
Select ACIS entities to convert: (Choose one or more 3D solids)
Select ACIS entities to convert: (Choose more 3D solids, or press Enter to continue)
The 3D model looks no different following conversion.
Select ACIS entities to convert
Chooses the 3D solids to be converted to polyface meshes.
Box - creates 3D boxes as solid models.
Cone - creates 3D cones as solid models.
Cylinder - creates 3D cylinders as solid models.
Dish - creates the lower half of 3D balls as solid models.
Dome - creates the upper half of 3D balls as solid models.
Extrude - extrudes 2D entities into 3D solid models.
Interfere - creates 3D volumes of intersecting 3D solid models.
Intersect - removes volumes not in common between two solid models.
Revolve - revolves 2D entities into 3D solid models.
Slice - cuts 3D solids into two parts.
SolidEdit - edits the bodies, faces, and edges of 3D models.
Sphere - creates 3D balls as solid models.
Subtract - removes one solid model from a second.
Torus - creates 3D donuts as solid models.
Union - joins two or more solid models into a single entity.
Wedge - creates 3D wedges as solid models.