Creates web lights, which illuminates scenes with a 3D representation of the light's intensity distribution.
Note: Web lights are defined by IES files, which are provided by lighting manufacturers.
Accessing the Command
command bar: weblight
menu bar: View | Rendering | Lights | New web light
toolbar: Lights |
: Weblight
Prompts you in the command bar:
- If the LIGHTINGUNITS variable is 0 (No lighting units), the following prompt displays:
Command not allowed when LIGHTINGUNITS = 0
- If the LIGHTINGUNITS variable is 1 (American lighting units) or 2 (International lighting units), the following prompts display:
Specify source position <0,0,0>: (Specify the position of the light)
Specify target position <0,0,-10>: (Specify the target point of the light)
Enter an option to change [Name/Intensity factor/ Status/ Photometry/ weB/ shadoW/ filterColor/eXit] <eXit>: (Enter an option)
Command Options
Option |
Description |
Specify source position |
Specifies the location of the light in 3D space:
|
Specify target position |
Specifies the location of the target, the point at which the light is focused:
|
Name |
Specifies a name for the light; prompts you: Enter light name <Weblight1> - (enter a name or press Enter to accept the default name.) |
Intensity Factor |
Specifies the intensity of the light; prompts you: Enter intensity (0.00 - max float) <1.0> - (enter an option:)
|
Status |
Toggles the use of this light; prompts you: Enter status [ON/OFf] <ON> - (enter an option:)
|
Photometry |
Specifies the photometric properties of the light; prompts you: Enter a photometric option to change [Intensity/Color/eXit] <Intensity> - (enter an option:)
D65 Enter Kelvin temperature <3600.0> - (enter a color temperature expressed in degrees Kelvin.) |
Web |
Specifies the light distribution map, called a "web" as an uneven light distribution can look vaguely like a spider's web: Prompts you: Enter a Web options to change: File/X/Y/Z/<Exit> - (enter an option:)
|
Shadow |
Specifies the look of shadows cast by this light; prompts you: Enter shadow settings [Off/Sharp/soFt mapped/soft sAmpled] <Sharp> - (enter an option:)
|
Filter Color |
Specifies the color of the light; prompts you: Enter true color (R,G,B) or enter an option [Index color/Hsl]:<255,255,255> - (enter an option:)
|
Exit |
Concludes the command and creates the light. |
Related Commands
Distantlight - creates a distant light.
Light - creates a new light in the drawing.
Lightlist - displays the Drawing Explorer - Lights dialog window.
Pointlight - creates a point light.
Render - calculates a photorealistic image of the 3D model.
Spotlight - creates a spot light.
Sunproperties - displays the Sun Properties of the Active Viewport editor in the Drawing Explorer - Lights dialog.