Imprints 2D entities onto planar faces of 3D solids and surfaces to create additional edges.
Note: Use dynamic UCS (DUCS) to draw on the faces of 3D objects.
Accessing the Command
command bar: imprint
menu bar: Model | 3D Solid Editing | Imprint
toolbar: 3D Solid Editing|
Prompts you in the command bar:
Select 3d solid, surface or region: (Select a 3D solid, a surface, or a region entity)
Select an entity to imprint: (Select a 2D entity lying on or intersecting a planar face of the selected entity; the figure shows a circle, line, and rectangle polyline on the faces of a 3D solid)
Delete the source object Yes/<No>: (Type Y or N)
Select an entity to imprint: (Select another 2D entity to imprint on the same sold/surface/region, or else press Enter to end the command; the figure shows the imprints on the 3D solid, with source entities deleted)
|Select 3d solid, surface or region||
Select one of the following entities:
|Select an entity to imprint||Select any 2D entity laying on or intersecting the planar face; this is the "source object"|
|Delete the source object||
Determines the fate of the source entities used to make the imprints:
The Select an entity to imprint prompt repeats so that you can imprint more source entities on the solid/surface/region.
ProjectGeometry - projects 2D geometry onto a region, a surface or a 3D solid; allows to create additional linework on the faces of solids and surfaces.
SolidEdit - edits 3D solids and 2D regions.
XEdges - creates 2D linear entities (lines, arcs, circles, ellipses, elliptical arcs and splines) from the edges of 3D solids, 3D solid faces, surfaces, etc. and regions.