Attaches a BIM composition to solids.
Accessing the Command
Quad: Bim | Attach Composition
- Home | Classify | Attach Composition
- Data | Attach | Attach Composition
Prompts you in the command bar:
Enter composition name or [Dialog/Entity/deTach] <Dialog>: (Press Enter or select an option.)
The Compositions dialog box displays.
See BLCompositions for more information about the dialog.
Select a composition in the In Project or the In-Library list: Double-click the composition or click the Select button on the Compositions dialog box.
Select entities to attach composition: (Select solids.)
Entities in set: 3
Select entities to attach composition: (Select more solids or press Enter.)
Choose the reference face and press Enter.
Applies the composition of an existing solid.
Select entities to attach composition - (Select a solid.)
Choose reference face [Accept] - (Press Enter to accept the current reference face or choose a reference option.)
Allows to control the reference face* when attaching a multiply composition or a single-ply composition with a fixed thickness.
* Reference face: defines the position of the exterior ply of multiply compositions.
Note: Hit the TAB key to select an obscured face.
Allows to detach a composition, while keeping the BIM classification, as different from the Unclassify option of the BIMCLASSIFY command, which removes all BIM data.
Drag a composition from the Compositions panel onto a single solid or a selection of solids.
Bimflip - Flips the starting face from which the layers of a composition are set out.
BimProjectInfo - Opens the BIM Project Info dialog box.
BimUpdateThickness - Re-applies the overall thickness of a composition to the solid.
BimSetReferenceFace - Defines a reference and an opposing face to control the ply layout of a composition.
BLCompositions - Opens the compositions library in the current project and the referenced library.
BLMaterials - Opens the physical materials library in the current project and the referenced library.
BimClassify - Classifies an entity as a Building Element and get a name and an internal GUID (= globally unique identifier).
LevelOfDetail - Changes the visibility of a solid's composition in your model.