Creates a smooth fillet between adjacent faces sharing a sharp edge.
Accessing the Command
Fillet
Variable fillet
command bar: dmfillet
menu bar: Model | Direct Modeling | Fillet and Variable fillet
toolbar:
- Direct Modeling | Fillet and Variable fillet
- Fillet | Fillet and Variable fillet
ribbon:
- Modeling Workspace
- Home | Direct modeling | Fillet and Variable fillet
- Solid | Direct modeling | Fillet and Variable fillet
- Surface | Direct modeling | Fillet and Variable fillet
- Mechanical Workspace
- Home | Solid editing | Fillet and Variable fillet
- Solid | Edit | Fillet and Variable fillet
- Surface | Edit | Fillet and Variable fillet
Quad cursor menu: Model | Fillet and Variable fillet
: dmfillet
Prompts you in the command bar:
Select edges to create fillet or [Variable radius mode/selection options (?)]: (Select the edges you want to fillet. Press Enter to stop selecting.)
Specify radius to fillet edges or [Variable radius mode]: (Specify the fillet radius or choose an option.)
The fillet is applied dynamically. To define the fillet radius, do one of the following:
- Click to accept the current value in the ruler.
- Type a value and press Enter.
Command Options
Option |
Description |
Selection Options (?) | See the SELECT command. |
Variable radius![]() |
Allows to create a variable fillet between adjacent faces that share a sharp edge(s). Prompts you: Specify first radius to fillet edges or [Constant radius mode/Second radius] - specify a value or choose an option.
Specify second radius to fillet edges or [Constant radius mode/First radius] - specify a value or choose an option.
To specify the value of a radius do one of the following:
|
Related Commands
DmChamfer - creates equal distance and variable chamfers between adjacent faces sharing a sharp edge.
DmDelete - deletes faces and solids.
DmExtrude - creates a 3D solids by extruding closed 2D entities or regions.
DmMove - moves the selected faces or edges of a solid using a vector.
DmPushPull - adds or removes volume from a solid by moving a face or surface.
DmRevolve - Creates 3D solids by revolution of closed 2D entities or regions about an axis.
DmRotate - rotates faces of a solid around an axis.
Chamfer - creates chamfers; adds an angle to intersections.
Fillet - fillets intersections; joins intersecting lines with an arc of any suitable radius.