BmExplode creates a block with an exploded representation of the current assembly. You can insert this block at any given location.
It supports two levels of the exploded representation: top and bottom. Top-level means that the assembly will be exploded down to top level components; Bottom-level means that the assembly will be exploded down to bottom level components.
The steps to create an exploded representation are automatically completed and are displayed in the Mechanical Browser. You can add, delete and reorder the steps from the Mechanical Browser. Animate a single step of an explosion or the entire sequence.
Accessing the Command
command bar: bmexplode
menu bar: Assembly | Explode
toolbar: Assembly | Explode
ribbon:
- Home | Assembly | Explode
- Assembly | Tools | Explode
: bmexplode
Prompts you in the command bar:
Select explosion algorithm [Table by types/Linear/Automatic/Manual/Settings] <Manual>: (Choose the algorithm or set the necessary options)
Select exploded view behaviour [Edit/Generate drawing views/Finish] <Finish>:
(Choose to further action)
Command Options
Option |
Description |
Table by Types |
Selects the Table by Types. The Table by Types algorithm groups identical parts on the same row and different parts on different rows. Prompts you: Select exploded view behaviour [Edit/Generate drawing views/Finish] <Finish>: - choose an option or press Enter. |
Linear |
Automatically creates exploded representations of assemblies in a given direction, taking into account possible physical collisions between components. Prompts you: Select axial entity or define axis by [2Points/Xaxis/Yaxis/Zaxis] <2Points>: - specify movement direction by using coordinate axis, linear edge or two arbitrary points |
Automatic |
Selects the Automatic algorithm, which will automatically determine the directions for each part, taking into account possible physical collisions between components. Prompts you: Enter the minimal gap [enable Leader follower/use Current projection for gap/Auto] <Auto>: - choose an option, or enter the gap between parts, or press Enter.
|
Manual |
Selects the manual mode. This creates an exact copy of the assembly, ready to create a customized exploded view. Prompts you: Select exploded view behaviour [Edit/Generate drawing views/Finish] <Finish>: - choose an option or press Enter. |
Settings |
Gives access to the command settings; Prompts you: Select explode level or set block name [Top/Bottom/set Name/BAck] - choose an option.
|
Edit |
Opens the exploded representation for editing. Prompts you: -bedit, Block name or ? to list existing blocks: Manual_Top_2 Use BCLOSE or the Block Edit toolbar to end the block edit session. |
Generate drawing views |
Generates drafting views from an exploded representation. Prompts you: Enter new or existing layout name to make current <Layout1>: - Enter the Layout name of the layout for the exploded representation |
Finish |
Concludes the command |
Procedures
Levels of the exploded representation
To create an exploded representation
To generate drawing views of the exploded representation
To update an exploded representation
Related Commands
BmBalloon - creates associative balloon entities for assembly components in Model Space and for their generated views in a Paper Space layout.
BmBom - inserts a Bill of Materials (BOM) table in the current drawing.
BmExplodeMove - creates a block with an exploded representation of the current assembly and allows to insert this block at a user defined location.
Bedit - opens the exploded representation for editing.