Inserts blocks aligned with entities, and optionally mirrors them.
Note: This command must be used with an entity snap turned on.
Accessing the Command
command bar: insertaligned
alias: insal
menu: Insert | Insert Aligned Block
: InsertAligned
Prompts you in the command bar:
? to list blocks in drawing/~ to open the file dialog/<Block to insert> <defaultname >: (Type ? for a list of block names, enter ~ for a file dialog box, or else enter the name of a block)
Insertion point for block or [Multiple blocks/Scale]: (With an entity snap turned on move the cursor over an entity in the drawing, , or else type M or S)
Enter block mirroring control point: (Move the cursor to flip the block, and then pick a point to place the block)
Command Options
Option |
Description |
? to list blocks in drawing |
Lists the names of all blocks in the current drawing. Prompts you: Block(s) to list <* for all> - (press Enter to list all blocks, or enter part of a name to view some blocks. If necessary, press F2 to view the full list. See TextScr command.) |
~ to open the file dialog |
Displays the Insert Block dialog box. Choose a DWG or DXF file, and then click Open. |
Block to insert |
Specifies the name of the block to be inserted:
|
Multiple blocks |
Repeats the Insertion point for next block: prompt until you press Enter or Esc. This allows you to insert the same block many times quickly. |
Scale |
Scale the block; prompts you: Scale factor for block - (type a value.) |
Insertion point for block |
Specifies the insertion point of the block in the drawing; follow these steps:
|
Enter block mirroring control point |
Flips the block by 180 degrees:
|
Related Commands
AttDef - defines attributes through a dialog box.
-AttDef - defines attributes through the command bar.
AttRedef - redefines a block and updates associated attributes.
AttSync - synchronizes attribute definitions in all block references of a specified block definition.
BattMan - manages the attributes of a block definition.
Block and -Block - create blocks from attribute definitions and entities.
EAttEdit - edits attribute values and most properties.
Explode - reduces attributes to tags.
Insert - inserts blocks into drawings.
-Insert - insert blocks and prompts for attribute values through the command bar.
Properties - edits attribute values and properties.
RefEdit - edits blocks and attributes in-place.