Drawing in 3D is 6x harder than 2D, because models have six sides to them and some parts are inevitably hidden from view. This video shows tips and tricks in seeing more than one side at a time, and you learn the names of standard engineering views. You learn the importance of normals, and how to easily draw on the sides of 3D faces, as well as rotate entities in 3D space.
After completing this lesson, you will be able to:
- Understand how to use x,y,z coordinates
- Draw 2D entities on 3D models
- Use normals and commands like 3DRotate to change the orientation of 2D entities in 3D space