The loft command creates surfaces along two or more cross-sections (open entities, such as splines) that determine the look across the length of the 3D loft entity. For additional control, you can optionally specify guidelines, which control how the surface looks along the length of the loft.
After completing this lesson, you will be able to:
- Understand how to use Loft
- Create your own lofted 3D bodies from 2D and 3D entities
- Know the difference between cross-sections and guidelines