Assembly Design Commands and Tools

Commands

Icon Command Description
BMNEW Creates a new mechanical block as a new drawing file.
BMMECH Converts the current drawing into a main mechanical block.
BMINSERT Inserts an existing mechanical block into the current drawing.
BMINSERT Inserts an existing mechanical block into the current drawing with automatic resizing of the new part and connecting it to the parent part.
BMHARDWARE Opens the Library panel.
BMFORM Creates a new mechanical block and insert it into the current drawing.
BMCONNECT Connects 2 Piping standard parts by creation of 3D constraints between their connection entities.
BMREPLACE Replaces a component insert.
BMLOCALIZE Switches external components to local components.
BMEXTERNALIZE Switches local components to external components.
BMOPEN Opens the source drawing of an external mechanical block.
BMOPENCOPY Opens a copy of a component insert as a new drawing.
BMDISSOLVE Dissolves a mechanical block inserted into the current drawing.
BMLINK Changes target 3D solids of component-based features.
BMUNLINK Breaks the connection between a component insert (e.g. a Window) and a 3D solid (e.g. a Wall) retaining the opening.
BMHIDE Hides a mechanical component or subcomponent in the current drawing.
BMSHOW Shows a previously hidden mechanical component or subcomponent in the current drawing.
BMVSTYLE Applies a visual style to a mechanical block.
BMBALLOON Creates associative balloon entities for assembly components in Model Space and for their generated views in a Paper Space layout.
BMBALLOON Allows automatic placement of associative balloons on all components in a particular drawing view in a Paper Space layout.
BMBOM Inserts the Bill-of-Materials (BOM) table in the current drawing.
BMMASSPROP Computes mass properties for the current model using densities assigned to its components.
BMUPDATE Reloads all referenced mechanical blocks from external files and update BOM tables.
BMUPDATE Reloads all selected referenced mechamocal blocks from external files and update BOM tables.
BMEXPLODE Creates an exploded representation for an assembly by moving components to make them all visible, store it in a new block, and insert the block in Model Space.
BMEXPLODEMOVE Moves selected parts to form an exploded representation in a given direction, taking into account possible physical collisions between components (similar to the Linear option of the BMEXPLODE command).
BMTRAILINGLINES Creates all necessary trailing lines for the selected parts.
MECHANICALBROWSEROPEN Displays the Mechanical Browser panel.
PARAMETERSPANELOPEN Displays the Parameters Manager panel.
BMDEPENDENCIES Lists all files in the command window, containing component definitions inserted in the assembly.
BMRECOVER Recovers a broken mechanical structure.
BMUNMECH Converts the current mechanical block into a plain drawing.
BMXCONVERT Convert X-Hardware solids in the current drawing into mechanical components.

Tools

You can use the following tools to work with mechanical blocks:
  1. On the Assembly toolbars:
  2. In the Assembly menu (Mechanical Workspace only):

  3. On the Assembly tab of the Mechanical Workspace Ribbon: