Assembly Design Commands and Tools
Commands
Icon | Command | Description |
---|---|---|
![]() |
BMNEW | Creates a new mechanical block as a new drawing file. |
![]() |
BMMECH | Converts the current drawing into a main mechanical block. |
![]() |
BMINSERT | Inserts an existing mechanical block into the current drawing. |
![]() |
BMINSERT | Inserts an existing mechanical block into the current drawing with automatic resizing of the new part and connecting it to the parent part. |
![]() |
BMHARDWARE | Opens the Library panel. |
![]() |
BMFORM | Creates a new mechanical block and insert it into the current drawing. |
![]() |
BMCONNECT | Connects 2 Piping standard parts by creation of 3D constraints between their connection entities. |
![]() |
BMREPLACE | Replaces a component insert. |
![]() |
BMLOCALIZE | Switches external components to local components. |
![]() |
BMEXTERNALIZE | Switches local components to external components. |
![]() |
BMOPEN | Opens the source drawing of an external mechanical block. |
![]() |
BMOPENCOPY | Opens a copy of a component insert as a new drawing. |
![]() |
BMDISSOLVE | Dissolves a mechanical block inserted into the current drawing. |
![]() |
BMLINK | Changes target 3D solids of component-based features. |
![]() |
BMUNLINK | Breaks the connection between a component insert (e.g. a Window) and a 3D solid (e.g. a Wall) retaining the opening. |
![]() |
BMHIDE | Hides a mechanical component or subcomponent in the current drawing. |
![]() |
BMSHOW | Shows a previously hidden mechanical component or subcomponent in the current drawing. |
![]() |
BMVSTYLE | Applies a visual style to a mechanical block. |
![]() |
BMBALLOON | Creates associative balloon entities for assembly components in Model Space and for their generated views in a Paper Space layout. |
![]() |
BMBALLOON | Allows automatic placement of associative balloons on all components in a particular drawing view in a Paper Space layout. |
![]() |
BMBOM | Inserts the Bill-of-Materials (BOM) table in the current drawing. |
![]() |
BMMASSPROP | Computes mass properties for the current model using densities assigned to its components. |
![]() |
BMUPDATE | Reloads all referenced mechanical blocks from external files and update BOM tables. |
![]() |
BMUPDATE | Reloads all selected referenced mechamocal blocks from external files and update BOM tables. |
![]() |
BMEXPLODE | Creates an exploded representation for an assembly by moving components to make them all visible, store it in a new block, and insert the block in Model Space. |
![]() |
BMEXPLODEMOVE | Moves selected parts to form an exploded representation in a given direction, taking into account possible physical collisions between components (similar to the Linear option of the BMEXPLODE command). |
![]() |
BMTRAILINGLINES | Creates all necessary trailing lines for the selected parts. |
![]() |
MECHANICALBROWSEROPEN | Displays the Mechanical Browser panel. |
![]() |
PARAMETERSPANELOPEN | Displays the Parameters Manager panel. |
![]() |
BMDEPENDENCIES | Lists all files in the command window, containing component definitions inserted in the assembly. |
![]() |
BMRECOVER | Recovers a broken mechanical structure. |
![]() |
BMUNMECH | Converts the current mechanical block into a plain drawing. |
BMXCONVERT | Convert X-Hardware solids in the current drawing into mechanical components. |
Tools
You can use the following tools to work with mechanical blocks:
- On the Assembly toolbars:
-
In the Assembly menu (Mechanical Workspace only):
-
On the Assembly tab of the Mechanical Workspace Ribbon: