Orthogonal mode
When creating or manipulating entities, Orthogonal mode restricts the movement of the cursor to be parallel to the X-axis or the Y-axis of the current coordinate system.
Lines are restricted to 0 degrees, 90 degrees, 180 degrees, or 270 degrees. When drawing, the rubber-banding line follows either the horizontal or vertical axis, depending on which axis is nearest to the cursor.
Note:
- When you enable the Isometric snap style, cursor movement is restricted to orthogonal equivalents within the current isometric plane.
- You can rotate the Orthogonal Mode axes using the SNAPANG system variable.
- Holding down the Shift key reverses the Orthogonal Mode setting.
- Orthogonal Mode is overruled by entity snaps.
- Turning on Ortho Mode automatically disables Polar Tracking and vice versa.
Toggling Orthogonal mode
Do one of the following:
- Click the ORTHO field in the Status Bar.
- Press the F8 function key.
- Hold down the Shift key.
- Launch the ORTHO command.