FBXEXPORT command
Exports 3D entities in the current drawing to FBX format.
Method
Specify whether you want to select entities for export or export all visible entities. Then you are prompted to specify the entity types to export, the texture export method, and the path and filename for the FBX export file.
Note: If you want to export 2D entities, you must first give them a thickness.
Options within the command
- Selected
- Allows you to select the entities to be exported.
- Visible
- Exports all visible entities.
- Settings
- Prompts you to choose whether to export entities, lights, cameras, and materials.
- All
- Exports all entity types.
- Embedded
- Includes the texture files into the FBX file.
- Reference to file
- Adds a reference link in the FBX file to the location of the texture files.
- Copy of file
- Copies the texture files to the destination folder, separately from the FBX file.
- Specify path and filename for FBX export file
- Allows you to specify the path and filename for the FBX export file, or press the Enter key to accept the provided path.