RAY command
Creates rays.

Icon:
Description
Creates a ray (semi-infinite line) from a combination of options including point, direction and angle.

- Start of ray
- Direction
Method
This command has 6 methods to begin creating a ray:
- Start of ray
- Horizontal
- Vertical
- Angle
- Bisect
- Parallel
Options within the command
- Start of ray
- Allows you to begin creating a ray by specifying the starting point of the ray.
- Direction
- Specifies the direction of the ray from the starting point.Note: You can continue adding unlimited rays until you press Enter key to end the command.
- Horizontal
- Creates a ray horizontal to the x-axis.
- Vertical
- Creates a ray parallel to the y-axis.
- Angle
- Creates a ray based on a specified angle.
- Location
- Ray
- Angle
- Reference
- Specifies the angle to place the ray relative to the selected entity.
- Location
- Ray
- Angle
- Reference entity
- Location
- Specifies the starting point of the horizontal, vertical, or angle ray.
- Bisect
- Creates a ray which bisects the angle between two imaginary lines.
- Set vertex point
- Specifies the start point of the ray.
- Entity
- Allows you to select a line, arc, or polyline segment to bisect.
When you select a line or polyline segment, the command draws the xline perpendicular to the segment’s midpoint. When you select an arc or polyarc, the command draws the xline perpendicular to the arc’s center and midpoint.
Note: This option works with splined polylines, but not with splined entities.- Perpendicular to arc center point
- Perpendicular to arc midpoint
- Ray
- Perpendicular to line midpoint
- Ray
- Bisection angle start point
- Specifies a point to define the first imaginary line. The vertex is used as the other point.
- Bisection angle end point
- Specifies a point to define the second imaginary line. The vertex is used as the other point.
- Vertex point
- Bisection angle start point
- Bisection angle end point
- Ray
- Parallel
- Creates a ray parallel to a line or polyline segment.
- Set offset distance for parallel infinite ray
- Specifies the offset distance for the ray.
- Select entity for parallel infinite ray
- Allows you to select a line or polyline segment from which to offset the ray.
- Side for parallel infinite ray
- Specifies the side on which to place the ray. The ray’s start point is parallel to the line’s start point.
- Offset distance
- Line segment
- Ray
- Through point
- Specifies the point through which to draw the ray. This point is the ray’s start point.
- Through point
- Line segment
- Ray