UCS command
Creates and displays user-defined coordinate systems (UCS) through the command line.
Icon:
Method
Specify a new UCS origin through one, two or three points in the drawing or choose one of the command’s options.
Options within the command
- Face
- Aligns the UCS to a face of a 3D solid.Note: This option works only with flat 3D faces and not curved ones, such as on a sphere.
- Flip
- Reverses the direction of the Z-axis.
- Xrotate
- Rotates the UCS 180 ̊ about the X-axis.
- Yrotate
- Rotates the UCS 180 ̊ about the Y-axis.
- NAmed
- Creates, restores and deletes names UCSs.
- Restore
- Allows you to enter a UCS name to restore.
- Save
- Allows you to enter a name for saving the UCS.
- Delete
- Allows you to enter the UCS name to delete.
- ?
- Lists the names of UCSs in the drawing.Note: Type:
- *to list all UCS names.
- name* to list name of UCSs that begin with name.
- name to list the UCS specified by name.
- Entity
- Aligns the UCS to a selected entity.
- Select entity for UCS definition
- Represents the orientation and type of entity defining the orientation of the UCS.
- Previous
- Changes the UCS to the previous one.
- View
- Sets the UCS to the current viewpoint.
- X
- Rotates the current UCS about the X-axis.
- Y
- Rotates the current UCS about the Y-axis.
- Z
- Rotates the current UCS about the Z-axis.
- Z Axis
- Sets the UCS relative to the Z-axis.
- Move
- Moves the origin of the current UCS, keeping the orientation of the axes.
- World
- Switches to the world coordinate system (WCS).