DMANGLE3D command
Creates an angle constraint between faces and/or edges of 3D solids, WCS subentities and subentities of a coordinate system of a block.
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Description
Creates an angle constraint between faces and/or edges of 3D solids, WCS subentities, and subentities of a coordinate system of a block. Creates a Planar Angle constraint by default: coordinate planes of the WCS are used as third reference objects whenever possible. It also allows to control the top angle of a cone. Press the TAB key to select obscured geometry.
Options
- cone Angle constraint
 - Allows you to control the top angle of a cone by specifying the angle between the axis and the cone face (= cone half angle). Values must be smaller than 90°.
 
- WOrld
 - Allows you to select the WCS subentity as an argument.
 
- BLock
 - Allows you to choose the subentity of the coordinate system of the block as an argument. You can choose from: X axis/Y axis/Z axis/XY plane/YZ plane/ZX plane.
 
- Set reference entity
 - Allows you to manually specify the reference entity:
 
- Geometry-driven
 - Accepts the current value and creates a geometry-driven constraint.
 
Note: The constraint value displays when hovering over the 3D angle constraint widget.
Note: You can set upper and lower bounds in the Mechanical Browser panel, which are taken into account in dynamic operations, like DMMOVE and ROTATE3D.

