DMANGLE3D command
Creates an angle constraint between faces and/or edges of 3D solids, WCS subentities and subentities of a coordinate system of a block.
Icons:
Description
Creates an angle constraint between faces and/or edges of 3D solids, WCS subentities, and subentities of a coordinate system of a block. Creates a Planar Angle constraint by default: coordinate planes of the WCS are used as third reference objects whenever possible. It also allows to control the top angle of a cone. Press the TAB key to select obscured geometry.
Options
- cone Angle constraint
- Allows you to control the top angle of a cone by specifying the angle between the axis and the cone face (= cone half angle). Values must be smaller than 90°.
- WOrld
- Allows you to select the WCS subentity as an argument.
- BLock
- Allows you to choose the subentity of the coordinate system of the block as an argument. You can choose from: X axis/Y axis/Z axis/XY plane/YZ plane/ZX plane.
- Set reference entity
- Allows you to manually specify the reference entity:
- Geometry-driven
- Accepts the current value and creates a geometry-driven constraint.
Note: The constraint value displays when hovering over the 3D angle constraint widget.
Note: You can set upper and lower bounds in the Mechanical Browser panel, which are taken into account in dynamic operations, like DMMOVE and ROTATE3D.