RAY command

Creates rays.

BricsCAD Lite; BricsCAD Pro; BricsCAD Mechanical; BricsCAD BIM

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Description

Creates a ray (semi-infinite line) from a combination of options including point, direction and angle.

  1. Start of ray
  2. Direction

Method

This command has 6 methods to begin creating a ray:

  • Start of ray
  • Horizontal
  • Vertical
  • Angle
  • Bisect
  • Parallel

Options within the command

Start of ray
Allows you to begin creating a ray by specifying the starting point of the ray.
Direction
Specifies the direction of the ray from the starting point.
Note: You can continue adding unlimited rays until you press Enter key to end the command.
Horizontal
Creates a ray horizontal to the x-axis.
Vertical
Creates a ray parallel to the y-axis.
Angle
Creates a ray based on a specified angle.
  1. Location
  2. Ray
  3. Angle
Reference
Specifies the angle to place the ray relative to the selected entity.
  1. Location
  2. Ray
  3. Angle
  4. Reference entity
Location
Specifies the starting point of the horizontal, vertical, or angle ray.
Bisect
Creates a ray which bisects the angle between two imaginary lines.
Set vertex point
Specifies the start point of the ray.
Entity
Allows you to select a line, arc, or polyline segment to bisect.

When you select a line or polyline segment, the command draws the xline perpendicular to the segment’s midpoint. When you select an arc or polyarc, the command draws the xline perpendicular to the arc’s center and midpoint.

Note: This option works with splined polylines, but not with splined entities.
  1. Perpendicular to arc center point
  2. Perpendicular to arc midpoint
  3. Ray
  1. Perpendicular to line midpoint
  2. Ray
Bisection angle start point
Specifies a point to define the first imaginary line. The vertex is used as the other point.
Bisection angle end point
Specifies a point to define the second imaginary line. The vertex is used as the other point.
  1. Vertex point
  2. Bisection angle start point
  3. Bisection angle end point
  4. Ray
Parallel
Creates a ray parallel to a line or polyline segment.
Set offset distance for parallel infinite ray
Specifies the offset distance for the ray.
Select entity for parallel infinite ray
Allows you to select a line or polyline segment from which to offset the ray.
Side for parallel infinite ray
Specifies the side on which to place the ray. The ray’s start point is parallel to the line’s start point.
  1. Offset distance
  2. Line segment
  3. Ray
Through point
Specifies the point through which to draw the ray. This point is the ray’s start point.
  1. Through point
  2. Line segment
  3. Ray