Draws basic 3D mesh entities.
Description
Draws basic 3D mesh entities, including boxes, cones, cylinders, dishes, domes, meshes, pyramids, spheres, tori, and wedges.
Methods
There are ten methods to basic 3D mesh entities:
- Wedge
- Pyramid
- Box
- Cone
- cyLinder
- Sphere
- DIsh
- DOme
- Torus
- Mesh
- Wedge
-
Draws 3D wedges (see AI_WEDGE command).
- Pyramid
-
Draws 3D pyramids (see AI_PYRAMID command).
- Box
-
Draws 3D boxes from polyface meshes (see AI_BOX command).
- Cone
-
Draws 3D cones (see AI_CONE command).
- cyLinder
-
Draws 3D cylinders (see AI_CYLIDER command).
- Sphere
-
Draws 3D spheres (see AI_SPHERE command).
- DIsh
-
Draws 3D dishes (bottom half of spheres) (see AI_DISH command).
- DOme
-
Draws 3D domes (top half of spheres) (see AI_DOME command).
- Torus
-
Draws 3D tori (donuts) (see AI_TORUS command).
- Mesh
-
Draws 3D meshes (see 3DMESH command).