Exploding blocks

If the Explodable property of a block is set, you can explode an inserted block to its original component entities. Exploding a block affects that single instance of the block only. The original block definition remains in the drawing and you can still insert additional copies of the original block. If you explode a block that contains attributes, the attributes are lost, but the original attribute definitions remain.

The EXPLMODE system variable controls whether it is possible to explode non-uniformly scaled blocks.

To explode a block

  1. Launch the EXPLODE command.

    You are prompted: Select entities to explode [selection options (?)]:

  2. Select one or more blocks.

    Entities in set: x

    You are prompted: Select entities to explode [selection options (?)]:

  3. Select more entities or press Enter to stop selecting.

    The selected blocks are exploded.

Note: Exploding dissociates component entities to their next simplest level of complexity: nested blocks or polylines in a block become blocks or polylines again.

To set the Explodable property of a block

The Explodable property of a block is set when creating a block using the BLOCK command.

To edit the property, do the following:

  1. Launch the EXPBLOCKS command.

    The Drawing Explorer – Blocks dialog box appears.

  2. Choose the Detail view mode.
  3. Click the Explode tick box to toggle the Explodable property.