Assembly Design Commands and Tools
Commands
Icon | Command | Description |
---|---|---|
BMNEW | Create a new mechanical component as a new drawing file. | |
BMMECH | Convert the current drawing into a mechanical main component. | |
BMINSERT | Insert an existing mechanical component into the current drawing. | |
BMINSERT | Insert an existing mechanical component into the current drawing with automatic resizing of the new part and connecting it to the parent part. | |
BMHARDWARE | Open the Library panel. | |
BMFORM | Create a new mechanical component and insert it into the current drawing. | |
BMCONNECT | Connect 2 Piping standard parts by creation of 3D constraints between their connection entities. | |
BMREPLACE | Replace a component insert. | |
BMLOCALIZE | Switch external components to local components. | |
BMEXTERNALIZE | Switch local components to external components. | |
BMOPEN | Open the source drawing of an external mechanical component. | |
BMOPENCOPY | Open a copy of a component insert as a new drawing. | |
BMDISSOLVE | Dissolve a mechanical component inserted into the current drawing. | |
BMLINK | Change target 3D solids of component-based features. | |
BMUNLINK | Break the connection between a component insert (e.g. a Window) and a 3D solid (e.g. a Wall) retaining the opening. | |
BMHIDE | Hide a mechanical component or subcomponent in the current drawing. | |
BMSHOW | Show a previously hidden mechanical component or subcomponent in the current drawing. | |
BMVSTYLE | Apply a visual style to a mechanical component. | |
BMBALLOON | Create associative balloon entities for assembly components in Model Space and for their generated views in a Paper Space layout. | |
BMBALLOON | Allow automatic placement of associative balloons on all components in a particular drawing view in a Paper Space layout. | |
BMBOM | Insert the Bill-of-Materials (BOM) table in the current drawing. | |
BMMASSPROP | Compute mass properties for the current model using densities assigned to its components. | |
BMUPDATE | Reload all referenced components from external files and update BOM tables. | |
BMUPDATE | Reload all selected referenced components from external files and update BOM tables. | |
BMEXPLODE | Create an exploded representation for an assembly by moving components to make them all visible, store it in a new block, and insert the block in Model Space. | |
BMEXPLODEMOVE | Move selected parts to form an exploded representation in a given direction, taking into account possible physical collisions between components (similar to the Linear option of the BMEXPLODE command). | |
BMTRAILINGLINES | Create all necessary trailing lines for the selected parts. | |
MECHANICALBROWSEROPEN | Display the Mechanical Browser panel. | |
PARAMETERSPANELOPEN | Display the Parameters Manager panel. | |
BMDEPENDENCIES | List all files in the command window, containing component definitions inserted in the assembly. | |
BMRECOVER | Recover a broken mechanical structure. | |
BMUNMECH | Convert the current mechanical component into a plain drawing. | |
BMXCONVERT | Convert X-Hardware solids in the current drawing into mechanical components. |
Tools
You can use the following tools to work with mechanical components:
- On the Assembly toolbars:
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Assembly
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Assembly Insert
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Assembly Explode
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Assembly Visualization
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-
In the Assembly menu (Mechanical Workspace only):
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On the Assembly tab of the Mechanical Workspace Ribbon:
Tools