-HATCH command
Fills closed 2D areas with repeating patterns or solid colors.
Alias: -BH, -B
Note: 3D entities cannot be hatched.
Method
There are two methods to apply a hatch pattern:
- Specify internal point.
- Select entities.
Note: Entities which are not visible in the current viewport when the command is launched cannot be selected. Partly visible entities can, however, be selected.
Options within the command
- hatch Properties
- Allows to specify a hatch pattern.
- ?
- Lists the names of all hatch patterns. Press F2 to see the list in the prompt history window.
- Solid fill
- Specify a solid-color filled hatch.
- User defined
- Allows you to customize the hatch pattern.
- Angle for lines
- Specify the angle for the pattern lines.
- Space between standard pattern lines
- Specify the space between the hatch lines.
- Cross-hatch
- The pattern is repeated at 90 degrees to the original.
- Gradient
- Allows to specify a gradient pattern.
- angle for the gradient
- Allows to specify an angle for the gradient fill.
- Center the gradient
- Centers the gradient.
- ?
- Lists the names of all gradient patterns. Press F2 to see the list in the prompt history window.
- Single color
- Specify a new gradient color and tint.
- shade or tint value
- Specify a number between 0 and 1 (0 = dark, 1 = light).
- COlorbook
- Enter Color Book name.
- Two color
- Specify two new gradient colors.
- Remove boundaries
- Removes boundary entities.
- Advanced options
- Allows you to set advanced options for the hatch.
- Boundary set
- Specify the entities to consider while creating boundaries.
- Retain boundary
- Determine whether the temporary boundary is retained after the command ends.
- Island detection
- Toggle whether islands are hatched over or not. Islands represent interior boundaries.
- Specify style
- Specifies how islands are treated.
- Nested
- Alternating islands are hatched, beginning with the outermost one.
- Outer
- Only the outermost region is hatched. Interior islands are not hatched.
- Ignore
- Islands are ignored and hatched over.
- set Associativity
- Toggles whether hatches are associative, so they do update/not update their geometry alongside the boundaries.
- boundary Tolerance
- Specify the largest gap the program ignores when hatching a boundary that is not fully closed.
- separate Hatches
- Specifies to create separate hatches for each closed area or a single hatch entity for all.
- Draw order
- Specifies whether the hatch pattern appears visually above/below overlapping entities or its boundary.
- Origin
- Specify a new value for the hatch origin.
- Annotative
- Sets the annotative property for the hatch. It applies the current annotative scale, defined by CANNOSCALE system variable.
- Layer
- Specify the layer on which the hatch should be placed.
- Transparency
- Specify a value between 0 and 90 for the transparency.
- ByLayer
- Applies the value of the transparency property of the layer on which the hatch resides.
- ByBlock
- The transparency value is controlled by block.
- Use current
- Applies the current transparency value as defined by the CETRANSPARENCY system variable.
- Undo
- Removes selected boundaries from the selection.
Note: Hatches can be edited directly through grips.