SOLIDEDIT command
Edits 3D solids and 2D regions.
Icons:
Description
Edits the faces, edges, and bodies of 3D solids and 2D regions.
Options within the command
- Face
- Edits a face.
- Extrude
- Extrudes the selected face or region.
- Specify height of extrusion
- Allows you to specify a distance.
- Path
- Specifies the entity for defining the extrusion shape and direction.
- Specify angle of taper for extrusion
- Allows you to specify an angle.
- Move
- Moves the selected face.
- Vector
- Specifies the displacement through a vector measured from the origin (0,0,0) to the cursor’s pick point.
- Rotate
- Slants the selected face about an axis.
- Specify the rotation angle
- Allows you to specify an angle.
- Offset
- Extends the selected face.
- Specify offset distance
- Allows you to specify a distance.
- Taper
- Tapers (slants) the selected face.
- Delete
- Deletes the selected face and then repairs the model.
- Copy
- Copies faces. Selected faces turn into regions.
- coLor
- Changes the color of the selected face.
- Edge
- Edits an edge.
- Copy
- Copies the selected edge and turns it into a line.
- coLor
- Changes the color of the selected edge.
- Body
- Edits the body of a 3D solid.
- Imprint
- Imprints 2D onto 3D solids. The 2D entity must lie on, or intersect, one of the 3D solid’s faces.
- seParate
- Separates disjointed 3D solids.
- Shell
- Turns the 3D solid into a hollow entity (shelled).
- Enter shell offset distance
- Allows you to specify a distance.
- cLean
- Cleans the 3D solid.
- Check
- Reports on the 3D solid.
- Undo
- Undoes the last editing operation.
- eXit
- Returns to the previous prompt.