SOLIDEDIT command

Edits 3D solids and 2D regions.

BricsCAD Shape; BricsCAD Pro; BricsCAD Mechanical; BricsCAD BIM

Icons:

Description

Edits the faces, edges, and bodies of 3D solids and 2D regions.

Options within the command

Face
Edits a face.
Extrude
Extrudes the selected face or region.
Specify height of extrusion
Allows you to specify a distance.
Note: Positive distance extrudes outwards from the face (creates a post). Negative distance extrudes into the body (creates a hole).
Path
Specifies the entity for defining the extrusion shape and direction.
Specify angle of taper for extrusion
Allows you to specify an angle.
Note: Positive angle tapers inwards (get narrower). Negative angle tapers outwards (gets wider).
Move
Moves the selected face.
Vector
Specifies the displacement through a vector measured from the origin (0,0,0) to the cursor’s pick point.
Rotate
Slants the selected face about an axis.
Specify the rotation angle
Allows you to specify an angle.
Note: Positive angle rotates the face counterclockwise around the axis. Negative angle rotates the face clockwise.
Offset
Extends the selected face.
Specify offset distance
Allows you to specify a distance.
Note: When entering a positive distance, the face is offset outwards (3D body becomes larger). When entering a negative distance, the face is offset inwards (3D body becomes smaller).
Taper
Tapers (slants) the selected face.
Delete
Deletes the selected face and then repairs the model.
Note: The selected faces are deleted and BricsCAD repairs the 3D solid to keep it solid. This option cannot remove innate faces.
Copy
Copies faces. Selected faces turn into regions.
coLor
Changes the color of the selected face.
Edge
Edits an edge.
Copy
Copies the selected edge and turns it into a line.
Note: The copies edges are turned into entities such as lines and splines.
coLor
Changes the color of the selected edge.
Body
Edits the body of a 3D solid.
Imprint
Imprints 2D onto 3D solids. The 2D entity must lie on, or intersect, one of the 3D solid’s faces.
Note: The imprint can be extruded.
seParate
Separates disjointed 3D solids.
Note: This option does not work on bodies created through Boolean operations (Union, Intersect, Subtract).
Shell
Turns the 3D solid into a hollow entity (shelled).
Enter shell offset distance
Allows you to specify a distance.
Note: If a positive distance is entered, the body shells outwards. If a negative distance is entered, the body shells inwards.
Note: If the shell offset distance is larger than 3D solid, the command fails.
cLean
Cleans the 3D solid.
Note: The cleaning operation checks for errors in the 3D solid.
Check
Reports on the 3D solid.
Undo
Undoes the last editing operation.
eXit
Returns to the previous prompt.