SOLIDEDIT command
Edits 3D solids and 2D regions.
 
                Icons: 
Description
Edits the faces, edges, and bodies of 3D solids and 2D regions.
Options within the command
- Face
- Edits a face.- Extrude
- Extrudes the selected face or region.- Specify height of extrusion
- Allows you to specify a distance.
 - Path
- Specifies the entity for defining the extrusion shape and direction.
 - Specify angle of taper for extrusion
- Allows you to specify an angle.
 
 - Move
- Moves the selected face.- Vector
- Specifies the displacement through a vector measured from the origin (0,0,0) to the cursor’s pick point.
 
 - Rotate
- Slants the selected face about an axis.- Specify the rotation angle
- Allows you to specify an angle.
 
 - Offset
- Extends the selected face.- Specify offset distance
- Allows you to specify a distance.
 
 - Taper
- Tapers (slants) the selected face.
 - Delete
- Deletes the selected face and then repairs the model.
 - Copy
- Copies faces. Selected faces turn into regions.
 - coLor
- Changes the color of the selected face.
 
- Edge
- Edits an edge.- Copy
- Copies the selected edge and turns it into a line.
 - coLor
- Changes the color of the selected edge.
 
- Body
- Edits the body of a 3D solid.- Imprint
- Imprints 2D onto 3D solids. The 2D entity must lie on, or intersect, one of the 3D solid’s faces.
 - seParate
- Separates disjointed 3D solids.
 - Shell
- Turns the 3D solid into a hollow entity (shelled).- Enter shell offset distance
- Allows you to specify a distance.
 
 - cLean
- Cleans the 3D solid.
 - Check
- Reports on the 3D solid.
 
- Undo
- Undoes the last editing operation.
- eXit
- Returns to the previous prompt.

